Mech Defender - Game Jam
Mech Defender was a small RTS/ Tower defense game I worked on for the Mech Jam III game jam on Itch.io in 2022 over a period of two weeks. Modelling, rigging, animation, coding and engine implementation was handled by me. Game design and blanacing was handled by Jon Melos. Concept art and texturing was handled by Stephanie Rudkin. Modeling and rigging was done in 3Ds Max, Animation in Maya, and the game was built using Unity. A copy of the game can be found here.